Dance Battle Party Game: Teams Dance, the Room Votes on Phones
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Dance battle party game: 7 dance-offs the whole room can judge

A barn wedding in Vermont, ten o'clock, fairy lights along the beams. The dance floor has been empty for twenty minutes because nobody wants to go first. So I split it: bridesmaids against groomsmen, one round each. The best man, who told me at the rehearsal that he "doesn't dance," takes off his jacket, hands it to his mother, and does something with his knees that I can only describe as structural. The screen behind him shows the vote coming in. Seventy phones. The groomsmen are winning.

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Every host knows the problem of the empty dance floor. People want to dance, but nobody wants to be the first one out there with everyone watching. A dance battle solves it by making the watching the point. Two teams, a round each, the room judges. After two or three rounds the floor fills by itself, and your job is done.

In PULTEVENT the dance battle is a ready-made section. Teams dance in turn to tracks you choose, guests scan a QR code and vote from their phones, and the big screen counts the points. If you've set up teams for the evening, the battle uses their names and colors and adds the points to the overall score. Guests' phones need internet to vote, so check the signal in the barn before the wedding, not during it.

7 dance battle formats for weddings, work and birthdays

  1. 1 Bridesmaids vs groomsmen

    The wedding classic. Each side gets a track and forty-five seconds on the floor. The guests vote, and the losing side buys the first round at the bar (or at least says it will).

    Teams
    2
    Rounds
    2 or 3
    Best slot
    Right after the first dance

    How to run it. Let the bridal party pick their own song for round one, then give both teams the same surprise track in round two.

    The bridal party opens the dance floor for everyone, and the photographer gets the best shots of the night.

  2. 2 Department against department

    At a work party, sales dances against finance, the warehouse against the office. Each department sends its bravest four.

    Teams
    3 to 6
    Round
    45 seconds each
    Best for
    Christmas parties, summer parties

    How to run it. Warn department heads a week ahead so each team can quietly rehearse one move. Nothing more than one move.

    It gives departments a rivalry that's entirely good-natured, and people who work in separate buildings end up cheering together.

  3. 3 Kids vs parents

    At a family party or a bat mitzvah, the children face the grown-ups. The kids bring this year's dances, the parents bring the moves from their own school discos.

    Teams
    2
    Rounds
    3
    Best for
    Birthdays, family celebrations

    How to run it. Give each side a track from its own era. Then swap: the parents dance to a current hit and the kids to an old one.

    The swap round is the funniest part of the evening, and the video goes straight into the family group chat.

  4. 4 Decades dance-off

    Each round is a different decade: disco, the eighties, the nineties, the noughties. Teams have to dance in the style of the era.

    Teams
    2 to 4
    Rounds
    4
    Best for
    Fortieths, fiftieths, reunions

    How to run it. Announce the decade just before the track starts, not earlier. The panic is the fun.

    Older guests suddenly become the team's secret weapon, and nobody expected that from Uncle Ray.

  5. 5 Table champions

    At a seated banquet, each table sends one dancer. The table cheers, the room votes, the winning table gets dessert first.

    Players
    One per table
    Rounds
    Heats and a final
    Best for
    Big banquets

    How to run it. Run heats of three dancers, then a final with the heat winners. Keep each performance short.

    The whole table is invested, even the people who never leave their seats.

  6. 6 Freestyle final

    After the team rounds, the best dancer from each team goes head to head in a one-on-one final. The room votes for the champion of the night.

    Players
    2 or 3 finalists
    Round
    30 seconds each
    Tone
    Big finish

    How to run it. Let each team choose its finalist by pointing. It takes five seconds and is always the right person.

    The evening gets a single hero, and the photo of that person mid-move ends up framed somewhere.

  7. 7 Kids' party dance battle

    For a children's birthday: two teams, short rounds, cartoon and pop tracks. Parents vote from their phones.

    Players
    Kids aged 5 to 12
    Round
    30 seconds
    Voting
    Parents' phones

    How to run it. Keep the teams mixed by age so the youngest aren't all on one side. Give a prize to both teams.

    Children burn off energy in a structured way, and parents get something to do other than hover.

Teams take turns

One team dances, the other waits. No one is ever alone on the floor, which is why even the shy ones join in.

Every guest judges

Guests vote from their phones through a QR code, including the ones who will never dance.

Score on the big screen

Points appear on the projector after every round, so the teams always know where they stand.

Your own music

Upload the tracks for each round straight into the section. They stay there for the next event.

The first thirty seconds

Nobody likes to go first. Before the party, quietly arrange with two or three guests who love to dance that they'll be first on the floor for their team. They break the ice, and the rest follow.

Explain the rule in one sentence. "Each team dances for forty-five seconds, then you vote on your phones." That's all anyone needs to know. Put the QR code on the screen while the first team takes the floor, so people are already connected when the vote opens.

Music for each round

The tracks for each round load straight into the section, the same way you'd load karaoke backing tracks, and they stay in the app after a reload. If you have a long list, there's an import for .xlsx, .csv and .txt files, and a search box appears when the list goes over a hundred lines.

Choose tracks with a strong beat that starts immediately. A slow intro kills a dance battle. Cut long songs down to the chorus if you can. Forty-five seconds is enough for any team.

Two or three rounds, then stop

This is the most important advice on this page. After two or three rounds, the room starts asking to dance itself. That's the moment to announce the winner and open the floor. If you push on to round six, the energy drops and you've killed the dance floor you just created.

"One more round?"

"Just play the music."

When you hear that, you're done. Crown the winners and hand over to the DJ.

Voting and the running score

Guests vote on their phones after each round, and the points go up on the screen. If the evening has teams set up, the battle plays with their names and colors, and every point goes into the overall score for the night. Resetting the battle's scoreboard clears only this game, not what the teams earned elsewhere.

At the end of the evening, the team scoreboard runs an awards ceremony: special awards first, then third, second and the winners, with confetti on screen. A dance battle gives it the most dramatic material of the night.

Rooms where phones won't work

Voting needs guests' phones online. In a marquee in a field or a castle with thick walls, check the signal in advance and ask the venue for a guest Wi-Fi password to show next to the QR code.

If the connection is simply not there, run the battle anyway and let the room judge by applause. You lose the neat score on the screen, but the dance floor still fills.

Test it before the party

The free 3-day demo needs no card. Load three tracks, open the section on your TV, and vote from two phones to see how it works. The full version is a one-time license with no subscription; pricing is at pultevent.ru/en.

About the author

PULTEVENT was built by Ruslan Barashkin, who has hosted weddings, birthdays and office parties since 2014: over 500 events, best host of Moscow 2024 and of Saint Petersburg 2023 at the TOP 100 Awards. He made it for his own nights first. The rest is at pultevent.ru/en.

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How to run a dance battle at a party

  1. 1

    Pick the teams: bridal party, departments, generations or tables.

  2. 2

    Load a track for each round with a strong beat from the first second.

  3. 3

    Arrange two or three keen dancers to go first for each team.

  4. 4

    Put the QR code on the big screen so guests can vote.

  5. 5

    Run two or three rounds with a phone vote after each.

  6. 6

    Announce the winners and open the dance floor to everyone.

FAQ

How do guests vote?
They scan the QR code on the big screen and vote in their phone browser. No app, no sign-up. Their phones need internet.
How many rounds should I run?
Two or three. After that the room usually wants to dance, and that's the point.
Can I use my own music?
Yes. Upload the tracks for each round directly into the section. They stay in the app for next time.
Does the score count towards the evening's teams?
Yes, if teams are set up. The battle uses their names and colors and adds the points to the overall score.
What if nobody wants to dance first?
Arrange a couple of volunteers before the party. Once one person is on the floor, the others follow.
Can I run it without guests' phones?
Yes, by judging on applause. You just won't have the vote count on the screen.
What does it cost?
There's a free 3-day demo with no card. Then it's a one-time license, no subscription; see pultevent.ru/en.

See also

Run brighter events — with PULTEVENT

All audience interactions, a second screen and timing in one app. Guests join by QR — internet is needed for you and for them.

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